How often have you been in a public place lately and everybody’s
looking at their phones? The
meteoric rise of the “Pokeman Go” craze has introduced a lot of us old
fogeys (pluggers?) to the reality of a lot of (younger) people playing
virtual games in real time. All
of this makes the movie “Nerve” quite timely as a cautionary tale of
Emma Roberts stars as Vee, a more-or-less typical high school
senior living on Staten Island with her single Mom, Nancy (Juliette
Lewis), who seems to be away at work most of the time.
That leaves Vee with a lot of free time on her hands, which
ordinarily isn’t a problem: she’s
a mature person, gets good grades, is interested in developing her
interest in photography, and hangs out with a good crowd.
True, her best friend, Sydney (Emily Meade), has a bit of a wild
streak, but so far that hasn’t directly affected Vee:
It seems that Sydney has started playing this game on her phone
called “Nerve,” where you sign up as either a “watcher” or a
“player.” If you’re just
a “watcher,” you have to pay a daily fee.
If you’re a “player,” then you are issued a “dare,” which
you have to complete in a certain amount of time, or you’re a “bail”
or a “fail.” If you accept
and complete the dare, not only do you get money put into your account
(they’ve already accessed all your personal information, including where
you live), you get more “watchers” who are now interested in seeing
you complete your next dare, which is usually, well, more daring.
Vee, a bit stung by her friend’s criticism that she’s a
stick-in-the-mud who’ll never take any risks, decides to sign up for the
game and become a “player,” if only just to prove to herself that
there’s a lot more to her than other people may think.
Kiss a stranger. Get on
a motorcycle and ride to the City with said stranger.
Try on a way-too-expensive designer dress.
You can see where this is going.
As Vee volunteers for greater “dares,” the number of her
“watchers” exponentially increases.
This alarms her quiet almost-boyfriend, Tommy (Miles Heizer), who
just happens to belong to an underground “dark web” group that can
actually figure out how to curtail some of this online madness, but will
they hack it in time? Yes,
soon Vee is in over her head, as are the other “players” still
remaining, who, it turns out, have become prisoners of their own
compulsivity and competitiveness.
This movie also underscores the “dark side” of so many people
being able to see and say things anonymously by using random screen names.
Yes, that can lead to cyberbullying, but also, in its darker
applications, voyeurism, and even mob mentality.
True, I am not the target audience for this film.
(And that was readily apparent by a quick visual demographic survey
of the other people in the theater.) But
it’s a quick, quirky parable of our current cyber culture that’s worth
noting, by “watchers” of any age.